![]() Lastly, and I’m not completely certain of this, citizens affected by conditions don’t seem to pay taxes. If you zone a whole region and apply a district policy to it, if the district grows fast enough it can surprise you by how expensive the policies can become. Many district policies charge a fixed rate for each building they affect. As an example, buying dozens of parks to prove your land value might be worth it late in your city’s lifespan but doing it too early will create upkeep expenses that are hard to surmount.Īnother common expense is zoning a district and district policies to it. Throughout the game you want to keep your city services roughly in parity with the needs of your citizens. Some of the more likely causes is you’re over-building your city. Without more detail it’s hard to determine the exact cause. There are a variety of reasons your city could be losing money.
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